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Post by Mercenary Katsumi on Jul 17, 2017 22:52:45 GMT
{ Demonic Blood Moons } "The gates of the ancient Magic Halls tremble... From the distant land decimated from frequent volcanic eruptions, the cave of magic's origins awakens. Mana and magic overflows out and spreads across the entire continent of Caeda. The quiet night sky transforms into a bloody shade of bright red. The color sweeps across the sky as the gate of the Magic Halls blasts a visible pillar of powerful energy into the atmosphere.. and then the entire ground begins to tremble with incredible strength..."
"An unholy power is released upon the land. Demons, monsters, and creatures of darkness rain down constantly from the skies, covering the trembling earth with such terrifying beasts. The ground shatters from the impacts of them landing on the ground.."
"The people of Caeda all watch the skies with awe and fear.. but, there are a small group of people willing to fight and push back the unholy waves of mobs spilling out from the clouds. This begins the nights of Demonic Blood Moons."
What Are Demonic Blood Moons?Demonic Blood Moons are nights chosen at random when the difficulty and monster spawn rates are drastically increased, with a couple of other (new) features:
- Monster spawns increased by 500%
- Spawn chances of infernals and rare monsters increased to 10%
- Frequent small meteors pummel the land (near players), but blocks regenerate back.
- Tree leaves and grass light on fire that are in the open/above-ground, at random.
- Enderdragon-growl (sound) is played at half volume at pitch 0 every several seconds.
- Mob damage, health, and speed are significantly increased.
- Monsters spawn in areas that have lower than a light level of 9.
- Demonic Blood Moons have a 15% chance of happening each night.
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Post by aerysaegis on Jul 17, 2017 22:58:38 GMT
Nice lore. How would it be implemented?
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Post by Mercenary Katsumi on Jul 17, 2017 23:24:48 GMT
Nice lore. How would it be implemented? I was thinking that the Magic Halls weren't completely sealed off by the gods of Caeda, thus magic and mana accidentally spills out, causing evil to be created since everything else that's good and permanent was created already, so evil, the only thing remaining, is continuously created from the Halls as a result.
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Post by aerysaegis on Jul 17, 2017 23:25:27 GMT
Nice lore. How would it be implemented? I was thinking that the Magic Halls weren't completely sealed off by the gods of Caeda, thus magic and mana accidentally spills out, causing evil to be created since everything else that's good and permanent was created already, so evil, the only thing remaining, is continuously created from the Halls as a result.Technically wise, Katsumi
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