Post by aerysaegis on Nov 13, 2017 5:57:37 GMT
Yhelin City, located on the continent of Murn Darul.
Size: large
Walls: stone, with well-defended gates
Layout: haphazard, compact
Attractions: grand architecture, markets, the castle
Famous For: expansive markets and rangers
Nearest Tavern: just beyond the entrance
Guards: many
Locals: highly xenophobic
Crime: moderate
Economic Base: mining
Main Trade Goods: slaves
Economy: thriving
Government: monarchy
Major Influence: local politics
Corruption: high
Religious Influence: weak
Streets: narrow
Buildings: have carvings on the doors
Time Period: Medieval
Shaping Force: Brawn
Population: human and nonhuman races
Political Structure: monarchy based hierarchy
Strong Influence: merit
Popular Issue: military
Stability: iffy
Personal Freedoms: moderate to poor
Scandals: often
Foreign Relations: unaware of foreign powers
Economy
Main Export: none
Main Import: none
Main Resource: mining - precious metals
Trade: major deficit
Strength: very strong and improving
Wealth: huge disparity
Ecology
Main Climate: lush desert
Ocean: none
Mountains: smaller mountains
Frequent Trouble: vermin
Wilderness: 90%
Wild Animals: ubiquitous
Natural Resources: very scarce
Culture
Highly Values: wisdom
Known For: architecture
Popular Entertainment: drinking
Respected Profession: hunter
Discrimination: race-based
Major Taboo: magic
Viewed: with disgust
Major Social Ill: bribery
Military
Strength: average
Focus: land
Main Unit: sword/pikemen
Soldiers: mix of draftees, volunteers, slaves
Main Use: protection
Rank: elected by subordinates
Magic
Occurrence: very rare
Source: learned skill
Major Use: black market
Enchanted Items: extremely rare
Population
Urban: 99%
Rural: 1% (Estimated?)
Literacy Rate: 63%
Gender Ratio: 0.96 male(s)/female
Fertility Rate: 2.4 children/family
Life Expectancy: 65.6 years (Human)
Size: large
Walls: stone, with well-defended gates
Layout: haphazard, compact
Attractions: grand architecture, markets, the castle
Famous For: expansive markets and rangers
Nearest Tavern: just beyond the entrance
Guards: many
Locals: highly xenophobic
Crime: moderate
Economic Base: mining
Main Trade Goods: slaves
Economy: thriving
Government: monarchy
Major Influence: local politics
Corruption: high
Religious Influence: weak
Streets: narrow
Buildings: have carvings on the doors
Time Period: Medieval
Shaping Force: Brawn
Population: human and nonhuman races
Political Structure: monarchy based hierarchy
Strong Influence: merit
Popular Issue: military
Stability: iffy
Personal Freedoms: moderate to poor
Scandals: often
Foreign Relations: unaware of foreign powers
Economy
Main Export: none
Main Import: none
Main Resource: mining - precious metals
Trade: major deficit
Strength: very strong and improving
Wealth: huge disparity
Ecology
Main Climate: lush desert
Ocean: none
Mountains: smaller mountains
Frequent Trouble: vermin
Wilderness: 90%
Wild Animals: ubiquitous
Natural Resources: very scarce
Culture
Highly Values: wisdom
Known For: architecture
Popular Entertainment: drinking
Respected Profession: hunter
Discrimination: race-based
Major Taboo: magic
Viewed: with disgust
Major Social Ill: bribery
Military
Strength: average
Focus: land
Main Unit: sword/pikemen
Soldiers: mix of draftees, volunteers, slaves
Main Use: protection
Rank: elected by subordinates
Magic
Occurrence: very rare
Source: learned skill
Major Use: black market
Enchanted Items: extremely rare
Population
Urban: 99%
Rural: 1% (Estimated?)
Literacy Rate: 63%
Gender Ratio: 0.96 male(s)/female
Fertility Rate: 2.4 children/family
Life Expectancy: 65.6 years (Human)